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Product Sketch Curriculum

Sketch Course of Product Design

This course is designed to develop the ability to express ideas in sketches by designing industrial products such as products, transportation and cars. Based on the theory of basic perspective, form and light, we can develop sketch effectively into Photoshop rendering, followed by thumbnail sketch, freehand sketch, and realistic and sophisticated visualization. This allows you to effectively present essential ideas to grow as a designer and develop your ability to express ideas in a timely manner.

Sketch Tutor

"I've organized lessons that allow you to realize your ideas from idea to sketch and render all the way through the design process and to develop your idea freely as a rendering."

Gerrard Kim
  • Hyundai Kia Motors Exterior Designer
  • Graduated from Hongik University, Department of Industrial Design
  • Career / Employment

    IT · Mobile device designer
    You can work in a number of companies and design agencies that manufacture IT-related devices such as smartphones, tablet PCs, and smart watches. Due to the development of IT technology, many related companies are emerging at home and abroad, and many related devices have been poured in unlimited times, and the idea of designers to successfully lead differentiation of products is becoming important.
    Home Appliances Design
    You can work as a small and medium sized company or design studio that manufactures many small appliances such as dryers, coffee machines, water purifiers and cameras as well as large household appliances such as TVs, refrigerators, washing machines and air conditioners. There are many different products, but designers' ideas and sketch expressions are important in common, so if you have these skills, you can design any product.
    Household goods designer
    You can work as a designer of products used in almost all daily life such as kitchen, bathroom, bedroom, living room. In modern society, the number of products that people use is numerous, and product designers can do the job of designing these various products. It is possible to advance into designers such as household goods, packages or containers for packaging, and interior accessories.

    Curriculum

    Understanding Perspective
    01. 1 · 2 · 3 point perspective
  • Theory of 1-point perspective, 2-point perspective, and 3-point perspective as the basis for design sketch
  • 02. Degree of perspective
  • How to determine the degree of perspective and how to use it in a sketch
  • 03. Proportional to perspective
  • Observe the proportional changes according to the degree of slope and perspective and use it in sketch
  • Design Sketch Basic
    01. Understanding of four-sided views
  • Understanding four-sided views and relationships between drawing and perspective view, and sketching
  • 02. Cube sketch
  • Learn how to practice straight line, and draw cube based on it
  • 03. Cylinder, Sphere sketch
  • Learn how to practice circle, ellipse, and sketch sphere, cylinder based on it
  • 04. Light & Shadow
  • Understanding the principle that the shape of the shadow is formed according to the direction of light in the basic figure sketch
  • Practice pen sketch
    01. practice - Line
  • How to train a straight line drawing that is the basis of a sketch
  • 02. practice - Circle
  • How to train a circle drawing that is the basis of a sketch
  • 03. Box sketch exercise
  • How to practice perspective box sketch by structure, symmetry, perspective, and point of view
  • 04. Cylinder sketch exercise
  • How to Structurally Sketch a Cylinder in a Perspective View
  • 05. Box Sketch - Proportion & Round Adjustment
  • How to adjust the proportions and rounds of boxes to develop them into various forms
  • 06. Mouse form sketch
  • How to sketch structured mouse models and develop them into various shapes
  • 07. Product round
  • Learn some ways to apply round faces to the edges of your product
  • 08. Expression according to brightness of the line
  • Expression according to the brightness of the line
  • Shade & Materials
    01. Box - Light & Shade
  • How to express the contrast of boxes and volume boxes according to the direction of light
  • 02. Cylinder - Materials
  • Learn the contrast of the cylinder by light and how to express various materials
  • 03. Box - Materials
  • How to express light and shade in volume cubes with various materials
  • Product Pen Sketch - Practice
    01. Smartphone
  • The process of sketching a smartphone as a basic box-shaped product with a pen and completing it in a single layout
  • 02. Air cleaner
  • The process of sketching an air purifier with a rounded surface in the form of a box with a pen and completing it in a single layout
  • 03. Electric port
  • The process of sketching a basic cylindrical electrical port with a pen and completing it in a single layout
  • 04. Speaker
  • The process of sketching the speakers in a box-shaped and rounded design is completed in a single layout
  • Getting Started with Photoshop
    01. Understanding screen configurations and interfaces
  • Understanding the basic screen layout and mouse and keyboard interface of Photoshop including menu bar, option bar, and palette
  • 02. Set up Canvas
  • How to set up a Canvas for sketching
  • 03. Set up Brush
  • How to set up and import Brush, the basic tool for sketching
  • 04. Understanding Layer
  • Understanding layers essential for using Photoshop quickly and effectively
  • Understanding Photoshop Tools
    01. Moving Objects with the Move Tool
  • Understanding how to use the Move Tool to move objects
  • 02. Selecting specific areas with Marquee & Lasso Tool
  • Understanding how to use Marquee & Lasso Tool when selecting specific parts
  • 03. Fill the selection with color
  • How to fill colors with Foreground or Background color while the selection is active
  • 04. Selection inverse
  • How to select invert to a non-selected part while a specific part is selected
  • 05. Using the Pen Tool
  • How to use the Pen Tool to accurately line like a ruler
  • 06. Quickly change color with Eyedropper Tool
  • Using the Eyedropper Tool to quickly change colors
  • 07. Tone / color adjustment using Hue / Saturation
  • How to use Hue / Saturation Tool to quickly adjust tone / color / brightness
  • 08. Rotating the Canvas with the Rotate Tool
  • Sketching a line by rotating the canvas as you rotate the paper
  • 09. Easily draw curves with Pixel Aspect Ratio
  • Easily calibrate long curves like side characters using Pixel Aspect Ratio
  • 10. Using Free Transform
  • How to compensate for misalignment or morphology or perspective with various functions of Free Transform
  • 11. Adjusting the Screen Size with the Crop Tool
  • How to adjust the size of the Canvas using the Crop Tool
  • 12. Unlocking a locked image with Rasterize
  • Understanding Rasterize to Modify Images Imported into a Canvas by Dragging from a Folder
  • Product Photoshop Sketch
    01. Usb Memory
  • Understanding usb's shape by light and texture with Photoshop rendering
  • 02. Smart Phone
  • Process of sketching a Smart Phone whitch is a combination of cube and cylindrical shapes
  • 03. Toaster
  • How to sketch the Toaster with various lines by emphasizing shape
  • 04. Earphone
  • How to sketch earphone with various designs by combining cylinder and cube
  • 05. Hair dryer
  • Process of sketching a hair dryer that is a combination of a cylinder and a sphere shape
  • Product Photoshop rendering
    01. Usb Memory
  • Rendering Usb Memory in Photoshop and understanding the texture and shape by light
  • 02. Smart Phone
  • Process of rendering a smart phone which is a combination of cube and cylinder in Photoshop
  • 03. Toaster
  • How to express basic Toaster shape and add texture and detail
  • 04. Earphone
  • Rendering the earphone made of rubber and metal into Photoshop
  • 05. Hair dryer
  • Process of expressing shape of hair dryer and expressing details and rendering it
  • Training time

    Total : 48 lessons
    20 to 30 minutes per day + 3 or more months of training required
    Studying Time Suggested
  • It includes everything from automotive theory for beginners to rendering lessons for advanced users. I recommend you to take 30 minutes of lessons per day and repeat 2 to 3 days or more.
  • LINEDRAW Design E-Learning